My name is Leandro Alves, I'm a 3D Designer modeler and digital sculptor.
I worked on scientific projects at Faculty of Medical Sciences of Santa Casa - São Paulo with 3D models for five years.
After that I worked for five years on advertising market, in companies like Big Studios and Vetor Zero.
Nowadays I'm working as CG Supervisor at Wildlife Studios.
Sculpting, Modeling and Texturing for Fortnite Project.
• Management of 3D assets department in Advertisement Productions for User
Acquisition
• Management and guidance for 3D artists in the assets department
• Schedule planning and project supervision for User Acquisition campaigns
• Planning, building and maintaining a 3D asset library
• Developed 3D assets models and lookdev such as characters, props,
environments, and others
• Gave feedbacks to junior and mid 3D artists about their jobs
• Helped the supervisors with insights about new technologies, approaches and
processes
• Worked with engineer teams to build prototypes of new mobile games
• Modeling and lookdev of 3D assets such as characters, props, environments,
and also advertisement jobs
• Development of 3D assets for AR and VR advertising campaigns
Freelancer as a 3D artist for the book "Anatomy of Facial Expression". Responsible
for modeling and detailing:
• Muscular Tissues
• Fat Pads
• Glands
• Cartilages
• Blood Vessels
• Modeling and lookdev of 3D assets such as characters, props, environments,
and others for advertisement jobs
• Lead of modeling and digital sculpt projects for advertisement jobs.
• 2D and 3D illustrations for scientific projects and surgical techniques
• 2D and 3D animation for e-learning content